Site hosted by Angelfire.com: Build your free website today!
« July 2016 »
S M T W T F S
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30
31
Entries by Topic
All topics  «
Blog Tools
Edit your Blog
Build a Blog
RSS Feed
View Profile
You are not logged in. Log in
games fan
Monday, 11 July 2016
This limited to six new locations

The rewards themselves are good, but unfortunately overall, the quest themselves aren’t particularly amazing new additions. I roll as a Black Mage and the questline there is relatively lackluster. Up until the Level 60 quest, it’s mainly comprised of going to a certain location, confronting one or two foes and returning, taking as little as two minutes. FFXIV Gil The final task is fortunately more satisfactory, have a challenging boss battle against a somewhat altered existing enemy. There are a lot of jobs for Square Enix to go through, but the stories between levels fifty and sixty are a little dry.

 With all that said, arguably the best new addition in Heavensward is flying mounts. Traversal has always been Final Fantasy XIV’s thorn as, while it wasn’t necessarily all that slow, it did take a fair amount of time to get from point A to point B. In most cases, it’s easier to spend hundreds of Gil to teleport as opposed to walking or riding there. That changes with Heavensward, or at least to a degree. Heavensward is built around new multi-layered spaces, so instead of being one large flat plane, areas have verticality to how they’re structured, forcing the player to find the appropriate route up and down. It can be a little confusing to traverse at first, especially places such as The Sea of Clouds, but it’s a nice change to the formula. Flying makes traversal all the more enjoyable, even though it does require a little bit of work to do so. This mainly comes down to finding and attuning Aether Currents through both exploration and quests. The only thing we wish was applied was the ability to fly in pre-existing locations. FF14 Gil It’s understandable that the development team would have had to rework the entirety of A Realm Reborn’s areas to ensure the player doesn’t see cut off textures or places where they’re clearly not supposed to see, but having this limited to six new locations, even though they’re massive, is still a bit of a bummer.

 Regardless, Flying mounts are a step in the right direction, making traveling across the many lands Final Fantasy XIV has to offer all the more quicker.We couldn’t have asked for anything better than Final Fantasy XIV: Heavensward. It comes packed with a staggering amount of content that will leave players overwhelmed in both quantity and quality. ffxivmall It contains a storyline that’s highly entertaining and rivals most RPGs in length, three new jobs that are more than welcome additions and flying mounts that help revolutionize traversal in Eorzea. It helps that the level cap has been increased and the progression is well structured, both in story and the unnecessary need to grind for levels.


Posted by fanzhou at 11:55 PM EDT
Post Comment | Permalink | Share This Post

View Latest Entries